<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Unity on Life</title><link>/tags/unity/</link><description>Recent content in Unity on Life</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 21 Mar 2012 10:56:00 +0530</lastBuildDate><atom:link href="/tags/unity/index.xml" rel="self" type="application/rss+xml"/><item><title>Unity vs. GNOME Shell: The Small Things – Status Tray</title><link>/post/2012/2012-03-21-unity-vs-gnome-shell-the-small-things-status-tray/</link><pubDate>Wed, 21 Mar 2012 10:56:00 +0530</pubDate><guid>/post/2012/2012-03-21-unity-vs-gnome-shell-the-small-things-status-tray/</guid><description>&lt;p&gt;The GNOME Shell status tray is an interesting implementation written in JavaScript. Consequently, it is approachable to learn, write extensions for, and modify. However, one issue that bothered me was focus stealing.&lt;/p&gt;
&lt;p&gt;When clicking on a status tray icon and moving the mouse cursor diagonally down toward the open menu, focus would inadvertently switch to the next adjacent tray icon. This was rather jarring, exacerbated by the gap between the panel icon and the popover menu.&lt;/p&gt;</description></item><item><title>Tablets: Unity and GNOME Shell</title><link>/post/2011/2011-12-24-tablets-unity-and-gnome-shell/</link><pubDate>Sat, 24 Dec 2011 08:17:00 +0530</pubDate><guid>/post/2011/2011-12-24-tablets-unity-and-gnome-shell/</guid><description>&lt;p&gt;I have been thinking about writing this down for quite a while: my hands-on experiences testing Ubuntu Unity and GNOME Shell on the WeTab tablet.&lt;/p&gt;
&lt;h3 id="unity"&gt;Unity&lt;/h3&gt;
&lt;p&gt;Unity makes a fine netbook interface, but tablet support feels underdeveloped. After configuring auto-login, I was greeted by the standard desktop and launcher. However, launching an application and maximizing it hides the dock launcher entirely, making it awkward to bring back with a finger. Furthermore, scrollbars are difficult to grab, and multi-touch gestures like drag-to-scroll aren&amp;rsquo;t yet implemented. Aside from those tablet friction points, the interface shows potential.&lt;/p&gt;</description></item></channel></rss>